Steam-Bee Game 1. The Genre and mechanics The Genre of the game will be primarily steampunk and the main mechanics will be flying and collecting pollen. The steampunk elements will be shown in the general aesthetic of the world and the characters, lots of brass cogs and wheels, steam powered machinery, and a smokey sepia theme to the world. 3 Successful games of the genre - Bioshock Infinite (IGN 9.5/10) The Order 1886 (IGN 6.5/10) Styx Master of Shadows (IGN 7.2/10) 2. The General Theme and Aesthetic "Steampunk is a sub-genre of science fiction or science fantasy that incorporates technology and aesthetic designs inspired by 19th-century industrial steam-powered machinery." Some of the key ingredients of the Steampunk Genre is the theme of steam and steam powered machinery, it's been described as 'The past if the future had happened sooner'. Often the aesthetic of steampunk media has themes of Victorian fashion and architecture, things like air...
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Our game one
1- Experience What does the player do when the playing? The player won't have control on how fast they move or be able to stop running but they will have have full control of jumping and firing the weapon. 2- Theme What is the game about? The game's theme is built around a cyberpunk aesthetic combined with the classic spaghetti western train heist trope. 3- POV What does the player see, hear, or feel? The player will have a very basic UI to show how far they've reached and how many lives they have left. Other than that they'll just be able to see their character, the train, any obstacles, and any enemies. 4- Challenge What constraints does the game present? Not being able to stop creates an element of challenge for the player. If an obstacle appears they won't be able to stop or slow down to avoid it, they'll either have to jump over it or destroy it. There's also the life constraint, if the player runs out of lives the won't be ...
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